Version 1.1: The Google Play Store
Abyss » Devlog
Hey, welcome to the first devlog of Abyss!
Just wanted to make a quick one here to detail what's all different between the original jam version, and 1.1.
We'll start off with the biggest news:
The game is live on the Google Play Store! Here's the link:
https://play.google.com/store/apps/details?id=com.zsg.abyss
(If you can't find it by searching in your play store, try searching by publisher by searching "pub: Zaffre Sheep")
I wanted to start off the new year in a good way, and what better way than to release a game to the public. Now onto the actual changes:
- Arrow indicators now move in a sine wave when they get in range of your player.
- Overall should be more responsive
- Local highscores have been added
- Sound effect volume has been tweaked in attempt to balance them out
- Some other miscellaneous stuff not worth mentioning like small tweaking to visual effects.
Thanks for checking this game out again, it really means a lot!
Files
Abyss WebGL v1.1.zip Play in browser
Jan 02, 2019
Abyss.zip 13 MB
Jan 02, 2019
Abyss.apk 21 MB
Jan 02, 2019
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