Version 1.1: The Google Play Store


Hey, welcome to the first devlog of Abyss!

Just wanted to make a quick one here to detail what's all different between the original jam version, and 1.1.

We'll start off with the biggest news: 

The game is live on the Google Play Store! Here's the link: 


https://play.google.com/store/apps/details?id=com.zsg.abyss

(If you can't find it by searching in your play store, try searching by publisher by searching "pub: Zaffre Sheep")


I wanted to start off the new year in a good way, and what better way than to release a game to the public. Now onto the actual changes:

  • Arrow indicators now move in a sine wave when they get in range of your player.
  • Overall should be more responsive
  • Local highscores have been added
  • Sound effect volume has been tweaked in attempt to balance them out
  • Some other miscellaneous stuff not worth mentioning like small tweaking to visual effects.

Thanks for checking this game out again, it really means a lot!

Files

Abyss WebGL v1.1.zip Play in browser
Jan 02, 2019
Abyss.zip 13 MB
Jan 02, 2019
Abyss.apk 21 MB
Jan 02, 2019

Get Abyss

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